Gamedev Tutorial: Trigonometry Basics – Sine & Cosine | Ming-Lun "Allen" Chou | 周明倫allenchou.net/2019/08/trigonometry-basics-sine-cosine/
[latexpage] Here is the Chinese translation of this post.本文之中文翻譯在此 Overview Trigonometry is a very essential building block to a huge portion of game math.
Omni Calculator solves 541 problems anywhere from finance and business to health. It’s so fast and easy you won’t want to do the math again!
Desperately seeking squircles – Figma Designblog.figma.com/desperately-seeking-squircles-8eb8db9b654b
This is a story about one Figma engineer’s hunt for the perfect answer to a programming challenge. In a famous 1972 interview, Charles Eames answered a short…
Programming with Eschermapio.github.io/programming-with-escher/
This notebook is a collection of preliminary notes about a "code camp" (or a series of lectures) aimed at young students inspired by the fascinating Functional Geometry paper of Peter Henderson.
Calca - The Text Editor that Loves Mathcalca.io/
Calca is an advanced symbolic calculator for iOS, OS X, and Windows that's as easy to use as a text editor.
Library to display MathML/TeX on web pages, in a clean way (high quality typography, scalable, uses CSS & webfonts)