Victor Loux

I’m a cross-disciplinary interaction designer, developerresearch student based in London.

My practice is at the intersection of people, design, and technology. I am currently researching ways to make personal digital archiving more usable and meaningful.

Selected Projects

Reminiscer

honours project
product
2015

Online social networks are progressively replacing traditional photo albums and diaries as the central places that hold our life stories. Despite their convenience, they are often fragile and short-lived, and we cannot expect them to store these important memories for us forever. Reminiscer is a digital time capsule that allows people to back up their content from social networks, preserve them over several decades, and let us look back on our digital life in an organised way.

tape.pm

installation
2016

tape.pm is an interactive installation accompanying innovative musical instruments. It encourages experimentation and exploration by offering a way to record improvisations on the instrument in hindsight, providing the players with a physical token that can be reused and shared later on. It is an exploration of playful and purposefully ambiguous design to trigger curiosity and multiple interpretations with the players.

Data Audio Workstation

web app
2015

Data sonification is the acoustic equivalent of data visualisation: it maps differences in the values of a dataset to audible changes in pitch, or use of different chords or velocity. It has a variety of applications, such as making visualisations accessible to visually impaired people, airing them on radio or podcasts, or simply to create interesting musical pieces; but sadly, the majority of existing tools to convert datasets to MIDI are too complex for musicians, journalists or designers. DAW is a data-based sequencer and tracker implemented in an easy, more accessible web-based editor, allowing non-technical people to experiment with data sonification.

A Cuppa Tunes

web app
2014

A Cuppa Tunes is an eclectic playlist of musical discoveries. I started running it in 2012 as a simple Facebook page, but as the number of songs shared expanded to the thousands I decided to create a small web app that archives all posts from Facebook, provides sorting by musical genre, and provides automatic, continuous playback from the different sources.

b00t social icons

assets
2016

Simple landing page for b00t with custom code tweening between two icons on hover, providing a delightful and unexpected interaction.

From Dada to Java

documentary
2016

A short documentary on digital poetry and Twitter bots, featuring interviews with Nick Montfort, Darius Kazemi, Stephen McGregor, Paul Kneale, George Buckenham and Sandy Baldwin.

Tig!

app
2014

Initiated from a concept built in 48 hours at the Dundee Service Jam, Tig! was an experiment for an augmented reality game which encouraged students and grown-ups to play an enhanced version of Hide and Seek in urban environments, using geolocation and digital additions taken from traditional videogames (such as “power-ups”, teams, Capture the Flag-like scenarios, etc.) It is meant to be used as a fun pastime to ultimately break up long study and work sessions, relieve stress and improve the users’ concentration and productivity.

Social Digital
Degree Show
+ STATIC

graphic design
2015

For the final year exhibitions of Social Digital, our grouping of the Digital Interaction Design and Product Design courses at DJCAD, I designed the visual identity and matching website, booklets, projects boards and wall decorations. I also created the identity for STATIC, our fundraising night, and VJed there with custom graphics and animations matching that identity.

Pe·De·Te box

installation
2014

At the beginning of my honours year, to provoke conversations with people from outwith the course, we were asked to creatively make boxes representing different aspects of our initial ideas. Using a webcam and TV screen, I created a “digital box” where the perspective changes depending on the position of the user, creating the illusion of looking in a real box.

Get Something Back

product
2013

Responding to a brief to design a device for a very particular person, this product is intended to help a person dealing with self-confidence issues and phone addiction. We created a physical point where they could access personalised data from social media that is meaningful to their lives. In exchange of giving their phone away, the device starts up and reads aloud positive tweets about issues the user is currently dealing with.

Drop me an email if you would like see more development-oriented projects, or know more about my process.

Curriculum Vitæ

Education

MSc + PhD · Media and Arts Technology— current

EECS, Queen Mary University of London , England
Supervised by Drs Hamed Haddadi and Nick Bryan-Kinns
Digital Economy Centre for Doctoral Training, funded by the EPSRC

BSc (Hons) · Digital Interaction Design

DJCAD, University of Dundee , Scotland · with first class honours
winner of the William Armstrong Davidson prize

Professional Baccalaureate (HNC equivalent) · Graphic Design

Lycée Gutenberg, Illkirch, France · [Bac Pro AMA CG] · overall merit

BEP (National Certificate equivalent) · Prepress and Print Production

Lycée Gutenberg, Illkirch, France · [BEP MCIG] · overall merit

Work experience

Teaching assistant

Queen Mary University of London, England

Lab demonstration & external support for masters and undergraduate students
Introduction to creative coding, and graphical user interfaces

Data engineer intern

b00t, London, England

Research & development for an interactive art installation

Research assistant / back-end web developer

dot.rural at the University of Aberdeen, Scotland

Development & UX design of an API and custom CMS, as part of the WoodWorks project

Web developer & UX designer

Arthénon, Strasbourg, France

UX and development of an internal web app for writers and digital publishers

Research assistant / Interaction designer & developer

University of Dundee, Scotland

Co-conception, engineering and development of a physical research prototype
With Dr. Alessandrini. Outcomes presented at IDC ’16.

Back-end web developer

mtc. media, Dundee, Scotland

Development, expansion and maintenance of a range of e-commerce and corporate websites, both high-profile and local businesses, at Scotland's fastest-growing web agency

Head of online communication

FIDL The Students' Union, Paris, France

Reorganisation of the online activism strategies, rebranding of the Union, community management, organisation of a conference, and of an anti-discrimination campaign

work exhibited at Sónar+D 2016 (Barcelona), Intersections 2016 (London), IDC ’16 (Manchester), and New Designers 2015 (London)
freelance work as a graphic designer and developer for Philippine Janssens, Mars Chocolate, Singlie Farmhouse and CargoÉlan
internships at Com'Quoi (January 2011), Disturbance (October 2010), Shining Karma (June 2010), Actweb (March 2010) and Reymann (May 2008)

Skills

Usability engineering & interaction design
Design ethnography, research and evaluation
Microinteractions development
User interface design
Data visualisation
Editorial & graphic design

Prototyping → Arduino, Axure, Framer, OmniGraffle, InVision, Rhino / 3D Printing*
Interactive → Processing, Quartz Composer, Max/MSP*, OpenCV*
Graphics → Sketch, Illustrator, InDesign, Photoshop
Audiovisual → Resolume, Final Cut Pro, Motion*, Logic Pro*
Software → Python, Laravel / PHP, Node, SQL, Java*, Ruby*
Web → Javascript, D3.js, HTML / CSS, Sass, React*, PhoneGap*, Backbone*
Misc. → Git, LaTeX, shell scripting, Julia, woodworking*, R*

* = limited experience

Digital preservation, information security usability, data visualisation, typography, service design, information architecture, physical computing, natural language processing

Fluent in French and English; beginner in German, Spanish and Icelandic
Full clean EU driving licence. Trained for first aid at work.