The Market for Lemons - Infrequently Notedinfrequently.org/2023/02/the-market-for-lemons/
New web services are being built to a self-defeatingly low UX and performance standard, and existing experiences are now pervasively re-developed on unspeakably slow, JS-taxed stacks. At a business level, this is a disaster, raising the question: why are new teams buying into stacks that have failed so often before?
11 Laws of Software Estimation for Complex Workmdalmijn.com/p/11-laws-of-software-estimation-for-complex-work
Wrong estimates aren’t your fault, but they are definitely your problem
A development process startup founders should use to ship features weirdly fastgrowing-products.paralect.com/a-development-process-startup-founders-should-use-to-ship-features-weirdly-fast
Here are 9 specific steps founders can use to ship features faster, keep their product team aligned and build what their users really want.
Free web apps that don't require registration or login
Reduce Friction – Ceejbot's notesblog.ceejbot.com/posts/reduce-friction/
This internet thing seems to have taken off.
How finishing what you start makes teams more productive and predictablelucasfcosta.com/2022/07/19/finish-what-you-start.html
Let’s be honest. When you read this post’s title, you thought it was obvious. Yet, most people don’t follow this simple piece of advice. You know that too, a...
UX patterns for CLI toolslucasfcosta.com/2022/06/01/ux-patterns-cli-tools.html
Most technical people choose GUIs not because GUIs are the best tool for the job. People choose GUIs because the CLI alternatives usually suck.
About 200 years ago, the world started getting rich. Why? - Voxvox.com/future-perfect/2022/6/1/23138463/how-the-world-became-rich-industrial-revolution-koyama-rubin
Two economic historians explain what made the Industrial Revolution, and modern life, possible.
Aspect — Build UI, fastdev.aspect.app/
Web site created using create-react-app
Developers spend most of their time figuring the system outlepiter.io/feenk/developers-spend-most-of-their-time-figuri-9q25taswlbzjc5rsufndeu0py/
What does it mean when we say that developers spend most of their time figuring the system out? Why is it important? And how else could we look at this problem?
Pikuma: Isometric Projection in Game Developmentpikuma.com/blog/isometric-projection-in-games
Isometric games are extremely popular. Let's learn the theory behind isometric projection and how it is used by gamedevs to write isometric-looking games.
Normalization of deviancedanluu.com/wat/
At large company B (LCB), ICs agreed that it's problematic to reward creating new features more richly than doing critical grunt work. When I talked to managers, they often agreed, too. But nevertheless, the people who get promoted are disproportionately those who ship shiny new things. I saw management attempt a number of cultural and process changes at LCB. Mostly, those took the form of pronouncements from people with fancy titles. For really important things, they might produce a...
Bulletproof Font Testerbulletproof.italic.space/sentences
Test your local fonts with a proofing tool developed for type designers. Check kerning, OpenType features, and language coverage. Variable fonts supported.
Stay alert - DEV Communitydev.to/richharris/stay-alert-d
My Heroku valuesgist.github.com/adamwiggins/5687294
My Heroku values. GitHub Gist: instantly share code, notes, and snippets.