Cole Peters — An Introduction to Constraint Based Design Systems
colepeters.dev/posts/an-introduction-to-constraint-based-design-systemsAll interfaces crafted by designers and developers must originate from the needs of an organization’s users. In order for an interface to successfully deliver on this premise, it must be: Consistent (to build trust and familiarity) Predictable (to set expectations and reduce cognitive load), Efficient (to honour that most important resource — time) Accessible (to make the interface available to as many people as possible)
Functions and the future of design systems || Matthew Ström, designer-leader
matthewstrom.com/writing/functions-in-design-systems/A new paradigm powering the next generation of design systems
Auditing Design Systems for Accessibility | Deque
deque.com/blog/auditing-design-systems-for-accessibility/Let's review how to create a design system with baked-in accessibility and how to find and audit accessibility issues in our existing design systems.
Atomic Design by Brad Frost
atomicdesign.bradfrost.com/Learn how to create and maintain digital design systems, allowing your team to roll out higher quality, more consistent UIs faster than ever before.
Only One Deliverable Matters | Big Medium
bigmedium.com/ideas/only-one-deliverable-matters.htmlToo much design effort goes into artifacts that are not part of the working software. There’s a better way to work.
Painting with Code : Airbnb Design
airbnb.design/painting-with-code/Introducing our new open source library React Sketch.app