Cole Peters — An Introduction to Constraint Based Design Systemscolepeters.dev/posts/an-introduction-to-constraint-based-design-systems
All interfaces crafted by designers and developers must originate from the needs of an organization’s users. In order for an interface to successfully deliver on this premise, it must be: Consistent (to build trust and familiarity) Predictable (to set expectations and reduce cognitive load), Efficient (to honour that most important resource — time) Accessible (to make the interface available to as many people as possible)
Functions and the future of design systems || Matthew Ström, designer-leadermatthewstrom.com/writing/functions-in-design-systems/
A new paradigm powering the next generation of design systems
Auditing Design Systems for Accessibility | Dequedeque.com/blog/auditing-design-systems-for-accessibility/
Let's review how to create a design system with baked-in accessibility and how to find and audit accessibility issues in our existing design systems.
Atomic Design by Brad Frostatomicdesign.bradfrost.com/
Learn how to create and maintain digital design systems, allowing your team to roll out higher quality, more consistent UIs faster than ever before.
Only One Deliverable Matters | Big Mediumbigmedium.com/ideas/only-one-deliverable-matters.html
Too much design effort goes into artifacts that are not part of the working software. There’s a better way to work.
Painting with Code : Airbnb Designairbnb.design/painting-with-code/
Introducing our new open source library React Sketch.app